@JensRestemeier@mastodon.gamedev.place
Post #2591453
2025-09-22 12:18 UTC
@riley@toot.cat @797@merveilles.town I do expect that this isn't using a 21 bit frame buffer. ;) Easiest way to store code points without a variable length 8 or 16 bit format is 32 bit.
Replies (0)
No replies.