Post #2558210
2026-04-30 21:09 UTC
@itamarst@hachyderm.io @glyph@mastodon.social What I often saw over and over again was that too many layers would try to opportunistically/transparently multithread and end up creating CPU contention.
Replies (1)
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@itamarst@hachyderm.io 2026-04-30 22:06
@trs@metasocial.com @glyph@mastodon.social That too, but I'm seeing this with an otherwise single-threaded program. Turning off the OpenBLAS thread pool speeds things up.