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Post #2558210

2026-04-30 21:09 UTC

@itamarst@hachyderm.io @glyph@mastodon.social What I often saw over and over again was that too many layers would try to opportunistically/transparently multithread and end up creating CPU contention.

Replies (1)

  • @itamarst@hachyderm.io 2026-04-30 22:06

    @trs@metasocial.com @glyph@mastodon.social That too, but I'm seeing this with an otherwise single-threaded program. Turning off the OpenBLAS thread pool speeds things up.

    Open ##2558211