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@relet@flipping.rocks

Post #2514654

2025-03-14 05:33 UTC

Things that are surprisingly easy to explain: gradients and the sobel operator. Not so intuitive: dot and cross products. In other words, there is now some terrain shading. I still kind of like the voxel-ish 2d look - porting the terrain to Babylon.js or PIXI seems totally feasible and the smart thing to do. I'm just scared of how it will change the look and feel. #FediJam #fedijam3 #microstudio

Replies (1)

  • @relet@flipping.rocks 2025-03-20 22:40

    Time is stretching the motivation a bit, so there are fewer updates. I'm also still supposed to add the crows, and the flying fortresses, and, and... But we now got a bit of an intro, badges, settings, and a first draft for an itch.io page. https://relet.itch.io/soar-the-gales Feel free to play if you don't mind that it's a bit rough around the edges. As if that's ever going to change. #FediJam #HoistTheSails #SoarTheGales

    Open ##2514655