Post #2449923
2026-05-10 15:25 UTC
As promised, here's the Shadertoy page for a GPU shader that draws the hat tiling: https://www.shadertoy.com/view/s3lGD7. Hopefully the code makes sense (I've tried to organize it to be easy to work with), and people will find fun ways to play with it! :monotile:
Replies (2)
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@csk@mathstodon.xyz 2026-05-10 15:27
Also, this is somewhat more specialized, but here's a first draft (with no documentation) that draws just the Markov partition itself: https://www.shadertoy.com/view/s3lGDM.
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@multiplex@hachyderm.io 2026-05-10 18:10
@csk@mathstodon.xyz next: spectre?