Post #2424095
2026-05-11 15:28 UTC
One thing I’ve found helpful when doing mesh modeling in #Blender is hiding the parts of the mesh I don’t want to focus on.
So like working on an arm or a leg or a hand or foot, you can select that geometry, CTRL-I to inverse the selection, then hide with H.
I usually make sure to not hide connecting areas where the context is important. So if I am focusing on a hand, I won’t hide the wrist. Or a head, not hide the neck and shoulders.
Replies (1)
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@rickyx@fosstodon.org 2026-05-11 23:02
@DeltaWye@tiggi.es I normally use local view! https://docs.blender.org/manual/en/latest/editors/3dview/navigate/local_view.html