@rygorous@mastodon.gamedev.place
Post #2409991
2025-09-09 01:52 UTC
@regehr@mastodon.social @steve@discuss.systems To wit: virtual memory is a lie, by design. Uniform memory is a lie. Shared instruction/data memory is a lie. Coherent caches are a lie, caches would rather be _anything_ else. Buses are a lie. Memory-mapped IO is IO lying about being memory. Oh and the data bits and wires are small and shitty enough now that they started lying too and everything is slowly creeping towards ECCing all the things
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@regehr@mastodon.social 2025-09-09 01:53
@rygorous@mastodon.gamedev.place @steve@discuss.systems yep this is more or less how I teach this stuff