@absurdistcode@mastodon.gamedev.place
Post #2374298
2026-04-30 18:04 UTC
@zeux@mastodon.gamedev.place @nothings@mastodon.gamedev.place I wonder if two low quality tangents and bitangents could be enough to reconstruct a high quality normal.
it doesnt matter if (bi)tangents are a few degrees off, so they could be rotated slightly until a better normal is reconstructed.
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