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Post #2346416

2025-09-19 21:02 UTC

was fruitlessly trying to find an error in my rasterizer code, until I understood that there is an error here: https://microsoft.github.io/DirectX-Specs/d3d/archive/D3D11_3_FunctionalSpec.htm#3.4.2.1%20Top-Left%20Rule upd: pushed PR, it is fixed now

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