Post #2344724
2026-04-07 04:27 UTC
@dougmerritt@mathstodon.xyz @demofox@mastodon.gamedev.place love genetic algorithms and beam searches and the like. one of my first ludum dare games was a genetic algorithm where the fitness of a specimen was taken as its average distance and minimum to the player over its lifetime and its genes were a stream of inputs, and they'd gradually learn how to get close to wherever the player was building. was exhilarating to see them learn in real time.
fwiw i am extremely anti "AI" - the current trends are a huge shame though because theres a lot of very interesting weird cool not-awful ML/NN stuff to explore, but LLMs have pooped in that particular pool.
Replies (1)
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@dougmerritt@mathstodon.xyz 2026-04-07 04:48
@maxc@merveilles.town Interesting. > exhilarating to see them learn in real time Yes! > but LLMs have pooped in that particular pool I'm careful to say Good Old Fashioned AI -- GOFAI is in my profile. I think LLMs will have their place once better algorithms get used that are maybe 10000 times faster and don't require billion...trillion dollar data centers. @demofox@mastodon.gamedev.place