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@VANTABlack2000@mastodon.gamedev.place

Post #2307858

2026-03-23 02:25 UTC

@obsurveyor@mastodon.gamedev.place @Moosader@mastodon.gamedev.place Yep. I don't know about making games directly in Blender, but the bridge between Godot and Blender is decent especially if you use the material maker someone made in Godot. Godot is also FOSS, so it's good for another software to use if you'd like. I use Blender for all my 3D Modelling the main pitfalls I would say are more to do with art in general and not Blender specifically though. Though I guess the best I can say is try not to be overwhelmed by all the options.

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