@sinbad@mastodon.gamedev.place
Post #2296817
2026-04-16 09:29 UTC
Ohhh I was slightly struggling with the annotation workflow on ShareX because I'm so used to grabbing a screenshot region and THEN annotating the result, I found it weird that it doesn't pop up with a window to do that so I was trying to configure it so it did. Then I realised that when you start the clipping tool, there's a toolbar at the top immediately so you can annotate anywhere on the screen BEFORE you select the region. I didn't spot it because HiDPI made the toolbar tiny (now fixed) ๐
Replies (1)
-
@sinbad@mastodon.gamedev.place 2026-04-16 09:35
The one problem I had with ShareX (apart from navigating its bazillion settings) was that on my 4K 1.25x screen, the UI icons were teeny tiny - but luckily there's a setting for that. Of course, there's a setting for everything - the only problem is finding the one you want ๐ Edit: I'm sure designers in the audience are having a visceral reaction to the way different fonts and text box alignments in this screen shot offend their very souls but hey I'd rather have the options than a clean UI)