@sinbad@mastodon.gamedev.place
Post #2296799
2026-04-22 19:05 UTC
I dug into their code because I’m pretty familiar with Go, it looks like they replaced their archive code with an external module, and it doesn’t bother to compress zip by default, with no args seemingly exposed to change that.
I just changed my scripts to tar.bz2 to work around it - I don’t think was an option before so that’s probably why they switched implementations - but still, a weird one considering zip is the default. Maybe no-one has noticed or everyone just uses gz/bz2 now
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@sinbad@mastodon.gamedev.place 2026-04-22 19:10
As an aside, this process reminded me that I’m so glad Go exists for stuff like this. I’m biased because I used Go for a while a decade ago, but compared to the rats nest of duct tape that you typically get with a NodeJS server, it’s such a breath of fresh air to dig into the code.