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Post #2272870

2026-05-05 00:39 UTC

@mcc@mastodon.social @airakose@mastodon.gamedev.place I immediately thought of a long-term project like a castle, where there were competing factions; manasavers and otherworlders. the manasavers have obvious motivations, and tend to be younger. the otherworlders are generally (but not exclusively) older, and hold on to a belief that there *are* other worlds (if not, why would the optimization even work?) and that it’s shoddy work to optimize this way. so abutting regions would have conflicting histories

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