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@spielmannspiel@mastodon.online

Post #2265851

2026-05-06 18:23 UTC

one of my (and others cc @kahzn) problem with Godot is, that it doesn't shows signals that were connected via the UI but whos targets * no longer exist (mostly renamed) * parameters have changed The open github issue https://github.com/godotengine/godot-proposals/issues/8982 adresses it but until it is fixed I made an addon that helps with that: Godot Signal Checker github: https://github.com/godotengine/godot-proposals/issues/8982#issuecomment-4390776868 @godotengine asset library: https://github.com/SpielmannSpiel/GodotSignalChecker #godot #gamedev #indiedev #foss #addon

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