@spielmannspiel@mastodon.online
Post #2265851
2026-05-06 18:23 UTC
one of my (and others cc @kahzn) problem with Godot is, that it doesn't shows signals that were connected via the UI but whos targets
* no longer exist (mostly renamed)
* parameters have changed
The open github issue https://github.com/godotengine/godot-proposals/issues/8982 adresses it but until it is fixed I made an addon that helps with that: Godot Signal Checker
github:
https://github.com/godotengine/godot-proposals/issues/8982#issuecomment-4390776868
@godotengine asset library: https://github.com/SpielmannSpiel/GodotSignalChecker
#godot #gamedev #indiedev #foss #addon
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