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@flippac@types.pl
Post #2229764
2026-05-04 19:38 UTC
@calcifer@masto.hackers.town yeah - honestly the closest I normally get to this in gameplay is the Sniper Elite series where it is totally possibly to run out of specialist ammo and you might care about that a lot for eg armour piercing or (depending on which rifle and how you tweaked it) match grade
("highly specialised M1 with specialist ammo covering shots other rifles can handle with normal" is a specific and common build in those - almost every other rifle choice means switching to an SMG fast if you mess up to the tune of a firefight with a nazi patrol)
Atomfall is clearly going to have me gain power over time - though not to the extent of any Fallout entry! - but is scavenging-heavy enough to give you cause to consider whether you can successfully mug someone carrying a shotgun with a makeshift club. damage isn't quite realistic on standard difficulty, but unless you've spent quite a lot of time playing or catch them alone from behind, you're going to die trying.
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@calcifer@masto.hackers.town (Sniper Elite is a series I have a particular relationship with, because it's as close as you'll ever get to "your human opponents absolutely have it all coming" but unlike the more recent Wolfenstein games it's grounded enough that you'll notice the sorts of concerns that led to some of the things the Allies did in WW2 being made war crimes in the aftermath - the little bios also force you to look at some of the baseline unpleasantries like the conscripts who were kids when the Nazis took over
I avoid single player titles with more modern/contemporary realisticish military settings unless it's very clear they're making an adequate effort to not be propaganda - I can think of one I never got round to that I'd be willing to but correspondingly had other reasons to be careful with when it was remotely new!)
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