Post #2207122
2026-04-23 00:18 UTC
The Age of Empires tech tree from October 1995, two years before the game came out, was already much simpler than Rick Goodman's earliest attempts to distill ancient history into a research + upgrades progression system, but still way more complex than the final version—which was rooted in the idea of "ages" in history.
Replies (1)
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@RobeeShepherd@mastodon.art 2026-04-23 06:56
@MossRC@social.mossrc.me Getting pinball playfield vibes