Post #2190237
2026-05-06 20:36 UTC
@lisyarus@mastodon.gamedev.place Cool stuff!
I’d go with “and”, “or” and “not” instead of &&, || and ! for my language (“c++ but better”). Particularly ! is too sneaky. I was so happy when I found those actually worked in c++! And sad when work disallowed them one month later.
I dig how you fixed all the obvious things 😎(const by default, no uninitialized members, no implicit bool(!) (and other implicit casts for that matter)).
Good luck!
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