Post #2175378
2023-09-14 17:22 UTC
There are 2 hard things in computer science:
0. Cache invalidation
1. Naming things
7. Asynchronous callbacks
2. Off-by-one errors
2. Race conditions
(This thought brought to you by the heisenbug in a piece of Perl code that generates calls to an Fvwm3 module that wasn't working, then sometimes working, then working consistently but still declaring mission failure, with no substantive code changes.)
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