Post #2096023
2026-05-05 17:57 UTC
@idontlikenames
I love it. What do you use for dissipation (i.e how do you get rid of "kinetic energy")?
Replies (1)
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@idontlikenames@mastodon.gamedev.place 2026-05-05 20:03
@SvenGeier it's mostly just ðe forces balancing out as ðey arrange properly, but ðere's also some constant decay on ðe velocity🌀