@LunaFoxgirlVT@mastodon.gamedev.place
Post #2084229
2026-04-16 13:56 UTC
Finally have started work on DLSLC; the compiler for the DLang Shader Language.
Using DMD as the frontend, so parsing, compile time metaprogramming, etc. is already done for me =w=
Compiling to my own superset of SPIR-V
Replies (1)
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@martin180595@misskey.io 2026-04-16 15:34
@LunaFoxgirlVT@mastodon.gamedev.place cool:agooglehearts::agooglehearts::agooglehearts::agooglehearts::agooglehearts::agooglehearts::agooglehearts::agooglehearts::agooglehearts::agooglehearts::agooglehearts::agooglehearts::agooglehearts::agooglehearts::agooglehearts::agooglehearts::agooglehearts::agooglehearts::agooglehearts::agooglehearts::agooglehearts::agooglehearts: