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@LunaFoxgirlVT@mastodon.gamedev.place

Post #2084229

2026-04-16 13:56 UTC

Finally have started work on DLSLC; the compiler for the DLang Shader Language. Using DMD as the frontend, so parsing, compile time metaprogramming, etc. is already done for me =w= Compiling to my own superset of SPIR-V

Replies (1)

  • @martin180595@misskey.io 2026-04-16 15:34

    @LunaFoxgirlVT@mastodon.gamedev.place cool​:agooglehearts:​​:agooglehearts:​​:agooglehearts:​​:agooglehearts:​​:agooglehearts:​​:agooglehearts:​​:agooglehearts:​​:agooglehearts:​​:agooglehearts:​​:agooglehearts:​​:agooglehearts:​​:agooglehearts:​​:agooglehearts:​​:agooglehearts:​​:agooglehearts:​​:agooglehearts:​​:agooglehearts:​​:agooglehearts:​​:agooglehearts:​​:agooglehearts:​​:agooglehearts:​​:agooglehearts:​

    Open ##2750550