Post #2062316
2026-04-27 12:57 UTC
@csk it’s a single tiling. Each supertile is assigned a color, and it blends the colors across a couple ancestor levels above and below the current view scale. As you zoom out, small tiles get aggregated and their color influence disappears. Then it’s just a brute force random search for a distant but connected tree that matches the starting point for five substitution levels. Zoom, pan, and loop! The aggregation is questionable and has seams, so I had to brute force the rendering a bit to patch over it, but I ended up pretty happy with the result!
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