Post #2034690
2026-05-05 18:16 UTC
@vga256 As someone who grew up with the Myst games I really really love this. It's so interesting to see how recognisable this is from the final game while noticing the subtle differences in there. One thing I found curious is that there were plans to have a good and a evil brother instead of (spoilers for a 30 year old game I guess) both being evil and you having to save their father for the good ending. I wonder why that was changed.
Replies (2)
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@zwol@masto.hackers.town 2026-05-05 21:59
@flamecat @vga256 I gotta wonder if that twist was the plan all along and they carefully didn't spoil it in the pitch.
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@vga256@mastodon.tomodori.net 2026-05-06 12:30
@flamecat coincidentally - i just came across the answer to this question in robyn's 2013 GDC postmortem: https://www.gdcvault.com/play/1018048/Classic-Game-Postmortem he begins talking about how that change in the story evolved at 00:23:00