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@YoSoyFreeman@mastodon.gamedev.place

Post #2011376

2026-04-30 20:08 UTC

1- Take one of the most advanced and optimized engines in the world 2- Discard every single specifically created tool for that engine 3- Assume that somehow every technical choice made in the building of that engine is wrong 4- Now your "engine" runs at 20 fps in a scene with a plane as a floor and 2 lights 5- Make an statement saying that, with some luck, the engine will eventually run as good as before you touched it I am seeing some kind of issue here, but i don't know i'm just a boy

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