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@resuna@ohai.social

Post #1991177

2026-01-17 18:37 UTC

@mirabilos @rbanffy My first reaction to implementing cel-shading in the character selection was... what if you implemented cel-shading in the rendering instead?

Replies (1)

  • @rbanffy@mastodon.social 2026-01-20 22:02

    @resuna @mirabilos would you use different colors for the borders? I believe the challenge here is playing only with character geometry and not colors.

    Open ##1991178