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@reiddragon@fedi.catto.garden

Post #1981493

2026-05-04 07:42 UTC

@OllieBranch I mean, you'd just get more subdivisions with a high density mesh. Not sure what that would look like for performance since I'm not super familiar with your overall task but octrees are generally quite fast outside of a few edge cases which can instead cause a complete lockup

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