@jonn_blanchard@retrochat.online
Post #1965726
2026-05-04 01:04 UTC
I've had a bunch of weird errors trying to get my VR version of Halls of the Things working. So i've decided to change engine. I love Godot, but I don't think it's making my job easier here.
I'd have loved to use Unreal, but the editor runs so slow on my MacBook - so Unity it is. I'm not especially fond of it but let's see. I've got much of the game working, I haven't properly tackled VR yet though, so this might be a hiding to nothing.
Replies (1)
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@jonn_blanchard@retrochat.online 2026-05-04 15:26
Yeah, I’m not entirely sure how you run stuff on VR in Unity. I’ve turned a bunch of stuff on. I might have to read the manual