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@DupaCycki@lemmy.world

Post #1962022

2026-03-12 10:58 UTC

> why doesnt valve demand devs make linux builds? Because nobody would do that. Valve is not PlayStation, Xbox or Nintendo. Every publisher would rather release games elsewhere than spend resources on Linux builds. Plus, most Linux builds are terrible and Proton works much better. To make this happen, first of all you'd need Unreal to die and for most bottom game developers to either lose their jobs or to learn actual game development.

Replies (2)

  • Coming from the indie dev scene a while back, as an indie dev, you are typically burning every single hour in your day making a game, begging for money to get the game to market, pitching your game to publishers, or screaming into the void that is social media in hopes anyone will click your link. You simply do not have time or effort to spare. It's a hugely saturated market and the currency is public attention. So, you tend to cast the widest net possible in hopes you get some kind of traction, which means marketing to Windows users. I'm sure plenty of devs would vastly prefer to be on and build for Linux, but the fact of the matter is the marketshare is smaller and Proton exists.

    Open ##1962092

  • @greyscale@lemmy.sdf.org 2026-03-12 12:01

    > most Linux builds are terrible wrong.

    Open ##3687020