Post #1957588
2026-04-30 22:33 UTC
Turns out, an "endgame" heuristic I had put into place was misfiring and causing the solver to avoid potentially-impossible choices (when I had intended it to only avoid them in the last guess).
Fixed:
⬜⬜⬜🟨⬜ slate → 271 left
⬜⬜⬜⬜🟨 point → 15 left
⬜⬜🟨🟨🟩 mouth → 5 left
🟨⬜⬜⬜🟨 caked → 1 left
🟩🟩🟩🟩🟩 dutch
(CAKED in guess 4 is not a possible solution to the puzzle, which was shown in guess 1 to not contain A or E. But, it precisely disambiguates between the 5 possible remaining choices.)
The overall solve rate is now 99.6%, missing only: baker bezel biddy boxer dolly ferry roger rower taffy
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