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@scottmichaud@mastodon.gamedev.place

Post #1954083

2026-05-02 06:45 UTC

@AmyZenunim This (the screenshot) is exactly the opposite advice that I give for gamedev. I used to get a lot of "what books/course should I read/do before trying to make a game" (or similar). My response is to stop putting rites of passage in front of yourself. It's going to be hard either way. If you do what you want now, then you'll at least care. Expect failure and ask for advice when you have tangible problems for your specific goals. A book's a reason to give up.

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