Post #1940624
2026-04-27 14:04 UTC
Replies (3)
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@jay@cathode.church 2026-04-27 19:02
@nasser@merveilles.town great work!
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@SpindleyQ@gamemaking.social 2026-04-28 21:41
@nasser@merveilles.town have you read much about petname systems? I think they would fit your goals really nicely, and it seems fairly clear how one would implement a simple one on top of sawa (participants can publish a "name" label on an actor ID that they know)
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@cblgh@merveilles.town 2026-04-30 17:52
@nasser@merveilles.town dug this up again to open it in a tab! have only skimmed it (waiting for some potatoes and tempeh to finish cooking in the oven!) but wanted to leave a quick note that if desired you could probably quickly prototype the effects of limiting trust radius by passing trust statements + annotated with yer ed25519 thru http://github.com/cblgh/trustnet and operating on the ids returned from `.getMostTrusted()` after running it it's got support to handle distrusting taken care of :)