@darkgriffin@mastodon.gamedev.place
Post #1899187
2026-04-22 21:50 UTC
@andrewwillmott This does make me wonder... This is presumably audio processing/mixing software, right? How much of the gigs of memory is used by doing this?
How much faster/lighter would the software be if these were video gamey dynamic knobs/dials? Or even 3d knobs rendered using the same graphics space for textured 3d uv maps instead?
It's certainly a special way to do the interface, I suppose. I guess being "exactly the same" was really important for the software users.
Replies (1)
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@darkgriffin@mastodon.gamedev.place 2026-04-22 21:51
@andrewwillmott I do kinda get what they are trying to emulate, having seen and used some hardware mixers IRL. A lot of feel to using that stuff. But yeah, this seems really silly...