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@RogerBW@discordian.social

Post #1837504

2026-03-03 13:17 UTC

@nyrath @nikink @evildrganymede Indeed. I don't think AV:T existed at the time (and IMO it's not really playable beyond small engagements, which makes it a bizarre choice for the Honor Harrington game) Of course both Triplanetary and Full Thrust make the error of assuming that the full impulse is applied instantly at the start of the movement rather than being spread over the duration of the movement; the quick fix for this is that your displacement from _this turn's acceleration_ should be half what the game says it is. (I don't know whether AV:T does this; I find its prose both obfuscatory and soporific.)

Replies (2)

  • @nyrath@spacey.space 2026-03-03 13:30

    @RogerBW @nikink @evildrganymede The rules for Full Thrust can be downloaded for free here: https://shop.groundzerogames.co.uk/rules.html Free because they want to entice you into purchasing their miniature starships. Download: Full Thrust Full Thrust Fleetbook 1 (contains vector rules) Full Thrust Fleetbook 2 {Don't bother with More Thrust, those rules are a bit odd}

    Open ##1837505

  • @nyrath@spacey.space 2026-03-03 13:39

    @RogerBW @nikink @evildrganymede Yes, AV:T does spread out the Full impulse over the entire turn. That was Ken's original inspiration to make his game.

    Open ##1837508