Post #1835235
2025-03-19 12:07 UTC
Use.GPU 0.14 release candidate is up on Gitlab, featuring a refactor render pass infra, to enable a very clean impl of GTAO.
It has overscan at the screen edges for edge-to-edge coverage of shadows, and temporal reprojection. To use it you just turn on the SSAO flag.
This release also improves the ways render passes are composable without requiring the dev/user to wire it all up... often there is only one correct way to do it anyway.
Working on a write up, and will release 0.14 final soon.
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