Post #1822787
2026-04-18 14:25 UTC
I guess the point being made in the original (alluded) thread is that "thinking about the problem and writing the code to apply it" is fundamentally the same creative process as "thinking about the problem and writing a prompt for an LLM", and the main difference is that a lot of the final shape of a widget is the result of cascading problem solving that only happens in the process of doing. The constraints and how we interpret them changes the result. It's Schroedinger's innovation, you can't tell if you need to change things in your original thoughts until you attempt to apply them. If the problem space is constrained enough, sure, you'll end up with one of a handful of options (there's only so many ways of splitting a string) and that process or the result is not creative. But that's focusing on the screw and not the chair.
Replies (1)
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@ekuber@hachyderm.io 2026-04-18 14:43
I think that a lot of the talks about art and LLMs shows that there's no consensus on what "art" is (shocking!—I know). Some of us think it is a process. Others that it is a result.