Post #1810167
2026-04-30 11:43 UTC
Replies (7)
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@fraggle@social.coop 2026-04-30 11:46
@simontatham@hachyderm.io have you seen "5D Chess with Multiverse Time Travel"? https://en.wikipedia.org/wiki/5D_Chess_with_Multiverse_Time_Travel
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@jleedev@mastodon.sdf.org 2026-04-30 11:52
@simontatham@hachyderm.io I'm only passingly familiar with Diplomacy lore, but once a decade the errata are amended to resolve yet another paradox or ambiguity.
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@casar@mastodon.social 2026-04-30 12:42
@simontatham@hachyderm.io This brings back some nice memories on high school times when we invented and played or own kind of card games during national championship in mathematics. Tarot by 6 players using two decks of cards was really fun to play.
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@UnassumingKiwiReborn@kolektiva.social 2026-04-30 13:28
@simontatham@hachyderm.io You could just rotate the hexes by 60 degrees to eliminate the ambiguity
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@mjd@mathstodon.xyz 2026-04-30 14:09
@simontatham@hachyderm.io Barely related but possibly interesting anyway: https://blog.plover.com/games/double-chess.html
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@gclef@social.vivaldi.net 2026-04-30 14:17
@simontatham@hachyderm.io Another en passant alternative: "En Tanglement" where neither piece is removed from the board, instead they become entangled — black moves to a and white moves to b.
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@SchwarzeLocke@ohai.social 2026-05-02 09:47
@simontatham@hachyderm.io It must be classical, because black is observing how white moves. The attack is not really happening afterwards, black is declaring that the board does not reflect the real state because they saw white pass a and attacked - the attack is not a killing from behind. There is one alternative though: white needs to declare an attempt before executing the move, black notes in hidden knowledge whether they attack if a is passed, then white flips a coin for the way.