Post #1796632
2025-12-21 02:47 UTC
After asking people for shader learning materials like 3 weeks ago. I've finally ported the GLSL compiler for the Wii-U to build on Windows/Mac/Linux, Packaged It, and wrote "Good Enough" blessed CMake, and I can actually finally go through these tutorials.
Wish me luck, as I try to make something appear on screen, and actually understand this world.
Replies (1)
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@mythra@toot.cat 2025-12-21 04:27
Oh this like isn’t anywhere as bad as I thought. This all like makes quite a bit of sense. I definitely understand how there’s like a much longer learning curve I’m probably not super suited for, but the basics of shaders and buffers like, damn. I get that example now that overwhelmed me earlier??? Anyway guess I’ll put up a GX2 triangle demo for my toolchain tomorrow to make sure graphics keep working, but like that’s nowhere as bad as I was dreading.