Post #1790221
2026-02-18 11:04 UTC
@waldi
It's difficult to find a one-size-fits-all approach to this. The Android version is full-screen, but this is probably also suboptimal on 4k monitors given that the assets do not have sufficient resolution for that (I''m not an artist). I've succeeded in rescaling the canvas, but the results were also not very pretty and I probably would have to make significant changes to the underlying rendering, which would also affect non-4k scenarios.
Replies (1)
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@hweimer@fediscience.org 2026-02-18 20:38
@waldi I think I have found a way to rescale the content only on large screens. Feel free to try it out.