Post #1700805
2026-04-13 06:32 UTC
@MrMR I would say significantly faster. This UI library went from "Hmm, I wonder if this is possible" to this prototype in ~3 hours? I actually streamed most of it in case you want a peek of the process https://www.twitch.tv/videos/2746304284
The big thing that makes me faster with Spade is that the language and type system prevent a whole bunch of pitfalls, and makes refactoring easier.
It is also possible to both build and use much higher level abstractions, like this UI library.
Replies (1)
-
@thezoq2@mastodon.social 2026-04-13 06:32
@MrMR For example, I realized that "oh right, bitmaps need pipelining because memory access". Changing the whole renderer to be pipelined was a matter of changing a few definitions and putting `reg` in places, rather than having to re-name every variable