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@thezoq2@mastodon.social

Post #1700805

2026-04-13 06:32 UTC

@MrMR I would say significantly faster. This UI library went from "Hmm, I wonder if this is possible" to this prototype in ~3 hours? I actually streamed most of it in case you want a peek of the process https://www.twitch.tv/videos/2746304284 The big thing that makes me faster with Spade is that the language and type system prevent a whole bunch of pitfalls, and makes refactoring easier. It is also possible to both build and use much higher level abstractions, like this UI library.

Replies (1)

  • @thezoq2@mastodon.social 2026-04-13 06:32

    @MrMR For example, I realized that "oh right, bitmaps need pipelining because memory access". Changing the whole renderer to be pipelined was a matter of changing a few definitions and putting `reg` in places, rather than having to re-name every variable

    Open ##1700806