Post #1662169
2026-04-17 10:36 UTC
What if, before that happens, the pinned reference images just happened to get their transform set to the transform of the target screen position they were pinned at, multiplied by the inverse of the layer's new transform? UwU
Like, that's maybe a question, I don't know because matrix math is fucking confusing and I came very close to failing that class in college. But it seems like that should work? And be cheap and scale really well?
Replies (1)
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@foxyoreos@gulp.cafe 2026-04-17 10:40
There shouldn't be jitter, cause imma do this like right before the draw call. And because I'm not messing with any of the actual rendering code, all of the controls and stuff for reference images will still work? in theory. Like I'm sure I'll find some problem with it, but.. I'm also worried it'll trigger recursive updates, but I can fix that if it does. I even kinda think I know how to wire this into the UI. So it should work? I dunno. Maybe it'll work.