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@foxyoreos@gulp.cafe

Post #1662165

2026-04-17 10:22 UTC

The immediately obvious way to do this is, you wrap around the rendering code. This has problems - Krita is using like.. 2 layers of transforms here? So just saying "don't transform this image when you draw it" - you *can*, you definitely can, but like.. it would be annoying to track things. But worse, you'd have to update the color picker, the handles to resize, etc.. that's like.. too much stuff that now needs to know about this. So, not that.

Replies (1)

  • @foxyoreos@gulp.cafe 2026-04-17 10:25

    So, I thought for a while about.. "well, how do I keep the controls without updating them?" And my next thought was, maybe draw the image twice. So one version is the real one, and we just draw it a second time pinned. I don't think that'll be good UI though? And I still want the color picker.

    Open ##1662166