@StefanoGaivota@universeodon.com
Post #1586831
2026-02-26 10:41 UTC
Hmmm. That scheme of dots doesn't really work intuitively so I rearranged things to make the rolled number upright relative to the table and offset towards the uppermost surface.
Distance to COG is still within a micron for centre of each face and all faces have equal area. I would like to be able to simulate physical throws of this model but my lack of phys-sim chops means I may just need to go old-school with stuff IRL when time allows (i.e. probably never).
#Simulation #Probability #Dice #3dmodel
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