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@StefanoGaivota@universeodon.com

Post #1586831

2026-02-26 10:41 UTC

Hmmm. That scheme of dots doesn't really work intuitively so I rearranged things to make the rolled number upright relative to the table and offset towards the uppermost surface. Distance to COG is still within a micron for centre of each face and all faces have equal area. I would like to be able to simulate physical throws of this model but my lack of phys-sim chops means I may just need to go old-school with stuff IRL when time allows (i.e. probably never). #Simulation #Probability #Dice #3dmodel

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