Post #1503103
2026-03-17 20:21 UTC
@ho definitely resonates with how I've been trying to think about musical structure.
What's the process of gluing patches like? I'm assuming they are each independent patches that you somehow interpolate between? Do they share anything between them? Or are they built to be sort of similar?
When I did something like this, it really just was one big patch where'd I'd interpolate between state spaces using curves. I had a system that made it easy (enough) to build up the patch incrementally while making new sound states. So, the state space would get larger and larger, and the patch would have more ugens and stuff, but I design it so there'd be an approximate "backwards compatibility" with the previous sounds I made with the patch.
Replies (1)
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@ho@sonomu.club 2026-03-17 20:48
@paul Thanks Paul! Kinda the opposite of gluing independent patches -- rather I focused on the morph types themselves, like LFO modulation turning into an audible oscillator, or a random swarm of oscillators coalescing into a chord THX-style. So less "make patch A, make patch B, interpolate parameters" and more "make patch A, add new ugens & knobs ad hoc until it can morph into patch B." Whether A&B are just parameters or totally different signal chains depends on what kind of morph.