Post #1489232
2026-03-31 06:21 UTC
@rygorous @mogwai_poet I'm not so sure about that. The paper mentions a peak of 240 Mpx/s, which is almost exactly what a TNT2 could do. A GeForce2 is roughly 4x as fast, in terms of raw throughput.
The only thing that sets the RealityEngine apart is the absolutely unhinged memory size and bandwidth, which could afford them things like always-on MSAA, and the extremely overpowered geometry processing stage.
Replies (1)
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@rygorous@mastodon.gamedev.place 2026-03-31 06:32
@KeyJ @mogwai_poet don't really agree on that part - like yes, a TNT2 can hit 240 Mpx/s, but certainly not with trilinear filter on everything