@rygorous@mastodon.gamedev.place
Post #1489174
2026-03-30 22:10 UTC
at least they consistently vastly over-specced the entire thing, I mean holy shit
Replies (1)
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@rygorous@mastodon.gamedev.place 2026-03-30 22:13
They don't bother generating less than 4 samples per pixel (because really, why would you, are we PEASANTS?) but go up to 16. All texture samples are trilinear, because _of course_ they are.