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@rygorous@mastodon.gamedev.place

Post #1489174

2026-03-30 22:10 UTC

at least they consistently vastly over-specced the entire thing, I mean holy shit

Replies (1)

  • They don't bother generating less than 4 samples per pixel (because really, why would you, are we PEASANTS?) but go up to 16. All texture samples are trilinear, because _of course_ they are.

    Open ##1489175