Post #1426579
2026-04-19 12:58 UTC
< hmm. hm. thinking about card game. like what kinda archetypes you might have
i know i made a bunch of example card designs in the old document but. hm. what kind of playstyles can you support
i do think like it'll probably lend itself to having a significant way of categorization just be which stance(s) you wanna be in most. so you'll have more different options to play at a given time
which does sorta weaken the balanced stance's identity at the moment, i guess? hm. i dunno. yeah having like 2 offensive and 2 defensive cards readied at the same time you could use any of makes you unpredictable. but why not just have 4 offensive cards
in the former case, playing an offense card is gonna put you into an offensive stance and now you're way more predictable cause you can't play the defensive cards. hm
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