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Post #1421389

2026-03-25 10:14 UTC

@DavidKButler @soaproot @highergeometer +1 fwiw, all of us computer graphics people literally treat infinity as a point, both from a mathematical sense (an old trick for dynamic shadows in the 2000s relied on projective geometry and parallel lines intersecting at infinity) and from a handwavy sense (we abuse floating point denormals and infinity representations for shader bit tricks)

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