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@SecurityWriter@infosec.exchange

Post #1379696

2026-04-18 23:24 UTC

Ok. Put a good shift into Lords of the Fallen (2023). I’m about 7 or 8 bosses deep. It’s really good. I’m a big Soulsborne fan, I’ve finished pretty much every FROM game made, even their other franchises, and this is probably as close to it as you’re going to get to that Dark Souls feeling. Has some interesting mechanics, like your first death not being ‘final’, but results in an increasingly hostile world until recovery, and switching between the current and a darker, more decayed version of the same world. Boss fights feel looser, and on regular difficulty it’s not particularly difficult, but there’s lots of tweaks you can make to the game from the menu, including the sorts of things you’d usually get with mods, like enemy randomisers, iron man, hardcore mode etc. But that looser combat paves the way for an enormous amount of viable builds, with an impressive array of weapons, magic, armour and other loot, with many weapons giving unique movesets. Even ranged is viable. It also incorporates some of the great features Sekiro and Bloodborne had which encouraged aggressive, or just engaged play. Such as no damage being 100% ‘blockable’ but lost health being recoverable unless you’re hit again before counter attacking, so great if you like a parry… or don’t.

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