Post #1371819
2026-01-14 20:07 UTC
Replies (3)
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@ampersandrew@lemmy.world 2026-01-14 20:13
It’s got a 61 on OpenCritic, and Brad Shoemaker of NextLander said he thought long and hard about giving it 1/5 stars at the time (ultimately giving it a 2/5) because the game didn’t even really work when it launched. That wouldn’t really indicate it was just something the internet wanted to hate that week.
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@bytesonbike@discuss.online 2026-01-14 20:28
I don’t think we played the game because Anthem was boring. I enjoyed being Iron Man but after an hour. But after that, it was kinda same ol’ for the next few hours. I had more fun with Suicide Squad, because the city was awesome and the story was at least passable. I did like the first hour - no question. But I think Anthem needed to cook some more. A lot more.
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@collapse_already@lemmy.ml 2026-01-14 22:14
I think the worst thing BioWare did was ban people for loot exploiting when all they were doing was flying around in a loop collecting chests as they spawned. The players weren’t doing anything the game didn’t allow and banning them really created vitriol in the community. When added to the lack of end game, the player base just never got any growth momentum. It was really sad, because I was a huge BW fan and that game plus the loss of the Doctors really wrecked them (thanks EA /s). You could see the potential in Anthem, but it felt like a a great game engine waiting for the game to be written for it (honestly similar to pre-Forsaken Destiny 2, but even that had more content).