Elektrine lite

← Feed

@moakley@lemmy.world

Post #1371819

2026-01-14 20:07 UTC

Honestly Anthem was so fucking good. It’s a victim of the internet hate machine. My hobby is video games, but some people’s hobby is hating things, and those people decided that Anthem was the next thing to hate. The hate was insanely disproportionate to the actual problems that Anthem had. The endgame grind needed some work, but that’s always the case with a live service game. Comparing it to Destiny, which had been out for five years at that point, there wasn’t a lot of content. Comparing it to video games in general, it was fine. Easily worth the cost of a new game. Graphics-wise? Top notch, triple-A. And as far as gameplay, the actual most important part of a game? Anthem was a fucking masterpiece. The combat was fun and varied. Classes were distinct. And the traversal was the best I’ve ever played. Soaring through the air like Iron Man and dipping into a waterfall so my suit doesn’t overheat is one of the video game highlights of my life. But the internet ruined it. The same outrage machine that was built to respond to things like “a sense of pride and accomplishment” was turned on Anthem, not because it was that bad, but because there wasn’t anything else particularly hate-worthy that week.

Replies (3)

  • @ampersandrew@lemmy.world 2026-01-14 20:13

    It’s got a 61 on OpenCritic, and Brad Shoemaker of NextLander said he thought long and hard about giving it 1/5 stars at the time (ultimately giving it a 2/5) because the game didn’t even really work when it launched. That wouldn’t really indicate it was just something the internet wanted to hate that week.

    Open ##1371820

  • @bytesonbike@discuss.online 2026-01-14 20:28

    I don’t think we played the game because Anthem was boring. I enjoyed being Iron Man but after an hour. But after that, it was kinda same ol’ for the next few hours. I had more fun with Suicide Squad, because the city was awesome and the story was at least passable. I did like the first hour - no question. But I think Anthem needed to cook some more. A lot more.

    Open ##1371823

  • @collapse_already@lemmy.ml 2026-01-14 22:14

    I think the worst thing BioWare did was ban people for loot exploiting when all they were doing was flying around in a loop collecting chests as they spawned. The players weren’t doing anything the game didn’t allow and banning them really created vitriol in the community. When added to the lack of end game, the player base just never got any growth momentum. It was really sad, because I was a huge BW fan and that game plus the loss of the Doctors really wrecked them (thanks EA /s). You could see the potential in Anthem, but it felt like a a great game engine waiting for the game to be written for it (honestly similar to pre-Forsaken Destiny 2, but even that had more content).

    Open ##1371834