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Post #1345730

2026-01-31 09:08 UTC

Inside Mesa 26.0's RADV RT improvements – https://pixelcluster.github.io/Mesa-26/ @pixelcluster writes: ""Mesa 26.0 is big for RADV’s ray tracing. In fact, it’s so big it single-handedly revived this blog. There are a lot of improvements to talk about, and some of them were in the making for a little over two years at this point. […] RT pipeline compilation […] Shader compilation with function calls […] Performance considerations […] Bonus content: Function call bug bonanza […]""

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