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@smallcircles@social.coop

Post #1339778

2026-03-31 09:31 UTC

@houba not at all. Appreciate your feedback. Social experience design is a holistic approach that involves a mindset shift. SX 1st of all starts by recognizing *ones own* self-interested motives to participate in a commons. Everyone is here for a reason. Realize what people are after, which Dreams they pursue, and how they are dependent on others for realizing them. Focus is on making Progress, however small, which is enough as dreams will change over time (and Visions, such as a Peopleverse, should only be pursued by groups). Knowing what makes one tick allows expressing of Needs to others, so they can anticipate them and collaborate with you on basis of their own dreams and interests. Thus cocreation takes places on the basis of mutual understanding of obligations and expectations, and not merely on an assumption thereof. Things are turned around to make them right again, which can feel weird, like: "Ask not what you can do for the commons, but what the commons can do for you."

Replies (1)

  • @houba@spore.social 2026-03-31 11:27

    @smallcircles I not a fan of the "Ask not what you can do for the commons, but what the commons can do for you." I see more of a balance than in thinking like this, we should be doing both. There is also fundamental differences between community motivations and individual ones. I agree that the understanding and trust building is key, that is a long and involved process - including strategising and building shared understanding - and recognising that this never ends is also important.

    Open ##1339779